Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 166 days ago
9 / 4 / 6
K / D / A
50%
Kill participation
601.2
Damage / min
10,385g
471.3 gold / min
17
7 placed · 2 cleared
167
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGreG O Malzahar#BR1
Malzahar · Top
5 / 8 / 2
46.7% KP
13,900
22.2% share
9,050g
140 CS · 6.4/m
SNOW STRIPPERS#vvv
Graves · Jungle
6 / 6 / 5
73.3% KP
15,104
24.1% share
11,107g
173 CS · 7.9/m
ranyiest#cryo
Ahri · Mid
2 / 5 / 3
33.3% KP
13,418
21.4% share
7,823g
166 CS · 7.5/m
tasheshi#BR1
Smolder · ADC
1 / 7 / 4
33.3% KP
14,787
23.6% share
8,753g
184 CS · 8.4/m
AoshiAsak#BR1
Lulu · Support
1 / 4 / 7
53.3% KP
5,463
8.7% share
5,874g
19 CS · 0.9/m
Red side
VictoryJOJOJOJOJOESTAR#wry
Vayne · Top
10 / 2 / 3
43.3% KP
18,370
23.4% share
10,708g
176 CS · 8/m
Fallen Leaves#Dust
Karthus · Jungle
4 / 5 / 14
60% KP
20,976
26.7% share
10,143g
169 CS · 7.7/m
Grevthar#BRA1
Sylas · Mid
9 / 4 / 6
50% KP
13,247
16.9% share
10,385g
167 CS · 7.6/m
약속하다 007#KR007
Varus · ADC
5 / 1 / 6
36.7% KP
15,244
19.4% share
11,171g
196 CS · 8.9/m
Knóx#BR1
Senna · Support
2 / 3 / 14
53.3% KP
10,758
13.7% share
7,967g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
