Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 165 days ago
14 / 9 / 7
K / D / A
51.2%
Kill participation
1,212.9
Damage / min
15,131g
480.6 gold / min
25
14 placed · 2 cleared
199
6.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory幽 和#vivi
Darius · Top
6 / 3 / 5
26.8% KP
18,989
13.1% share
13,211g
238 CS · 7.6/m
Gently#br2
Udyr · Jungle
4 / 5 / 16
48.8% KP
27,880
19.3% share
14,899g
243 CS · 7.7/m
Grevthar#BRA1
Zoe · Mid
14 / 9 / 7
51.2% KP
38,185
26.4% share
15,131g
199 CS · 6.3/m
Ankeris#0000
Jinx · ADC
16 / 7 / 10
63.4% KP
49,119
33.9% share
18,890g
265 CS · 8.4/m
Kevinon#333
Lulu · Support
1 / 8 / 26
65.9% KP
10,509
7.3% share
10,126g
22 CS · 0.7/m
Red side
DefeatPRIME THEPUTZMAN#1VS10
Urgot · Top
3 / 6 / 5
25% KP
14,864
10.5% share
11,696g
244 CS · 7.8/m
brunindev#TMG
Kindred · Jungle
11 / 13 / 7
56.3% KP
35,036
24.8% share
13,386g
139 CS · 4.4/m
Neutralized#Clone
LeBlanc · Mid
6 / 9 / 7
40.6% KP
29,186
20.7% share
10,532g
150 CS · 4.8/m
Kazuma#BR2
Smolder · ADC
9 / 4 / 11
62.5% KP
50,059
35.5% share
16,511g
294 CS · 9.3/m
kaiks#ids
Bard · Support
3 / 9 / 16
59.4% KP
11,938
8.5% share
10,557g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
