Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 163 days ago
12 / 3 / 1
K / D / A
32.5%
Kill participation
1,121.4
Damage / min
10,995g
527.3 gold / min
11
8 placed · 0 cleared
198
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeandrinhoCv#9567
Zed · Top
3 / 7 / 3
40% KP
10,362
21.5% share
7,897g
97 CS · 4.7/m
rics#éele
Aatrox · Jungle
3 / 9 / 1
26.7% KP
7,122
14.8% share
7,481g
124 CS · 5.9/m
kcab#SLM
LeBlanc · Mid
2 / 3 / 2
26.7% KP
9,033
18.7% share
8,056g
153 CS · 7.3/m
1969080022#dcria
Caitlyn · ADC
1 / 13 / 1
13.3% KP
11,767
24.4% share
6,999g
139 CS · 6.7/m
Abendstern#0448
Lux · Support
6 / 8 / 4
66.7% KP
9,955
20.6% share
8,734g
99 CS · 4.7/m
Red side
VictoryItsYounas#br1
Jax · Top
5 / 3 / 4
22.5% KP
13,123
17.7% share
9,293g
186 CS · 8.9/m
DudsTheBoy#171
Vi · Jungle
7 / 4 / 9
40% KP
14,129
19.1% share
10,119g
156 CS · 7.5/m
Grevthar#BRA1
Viktor · Mid
12 / 3 / 1
32.5% KP
23,382
31.6% share
10,995g
198 CS · 9.5/m
rowlet#666
Lucian · ADC
15 / 2 / 6
52.5% KP
18,743
25.3% share
12,552g
186 CS · 8.9/m
CLOVER BOY#YYDS
Thresh · Support
1 / 3 / 19
50% KP
4,595
6.2% share
7,002g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
