Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 162 days ago
2 / 14 / 19
K / D / A
47.7%
Kill participation
973.1
Damage / min
15,638g
398.1 gold / min
40
18 placed · 3 cleared
280
7.1 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPztt#BR1
Jax · Top
10 / 8 / 6
28.6% KP
45,367
22.4% share
16,498g
197 CS · 5/m
Blast#0498
Lee Sin · Jungle
9 / 7 / 22
55.4% KP
34,010
16.8% share
18,053g
251 CS · 6.4/m
tum tum#sahur
Sylas · Mid
30 / 9 / 6
64.3% KP
65,264
32.3% share
24,161g
270 CS · 6.9/m
Silos#Lindo
Ashe · ADC
5 / 12 / 13
32.1% KP
38,714
19.2% share
17,447g
288 CS · 7.3/m
Dracarys Vermax#iKids
Nami · Support
2 / 8 / 35
66.1% KP
18,750
9.3% share
12,852g
31 CS · 0.8/m
Red side
DefeatSir Valera 10#TIMAO
Aurora · Top
9 / 9 / 15
54.5% KP
53,309
25% share
16,286g
260 CS · 6.6/m
resenha boa#negao
Kayn · Jungle
12 / 13 / 12
54.5% KP
48,143
22.5% share
17,410g
197 CS · 5/m
Grevthar#BRA1
Twisted Fate · Mid
2 / 14 / 19
47.7% KP
38,227
17.9% share
15,638g
280 CS · 7.1/m
zumi#Jesus
Varus · ADC
16 / 8 / 9
56.8% KP
51,937
24.3% share
21,161g
304 CS · 7.7/m
Rhy4nti lol lmao#15Yee
Bard · Support
5 / 12 / 28
75% KP
21,923
10.3% share
12,653g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
