Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 161 days ago
3 / 3 / 19
K / D / A
57.9%
Kill participation
894.9
Damage / min
12,582g
447.5 gold / min
25
9 placed · 4 cleared
231
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTiRAn#LOL
Rumble · Top
9 / 6 / 4
48.1% KP
39,564
39.2% share
12,341g
205 CS · 7.3/m
jg의 악몽#Tp1
Ambessa · Jungle
3 / 9 / 7
37% KP
15,237
15.1% share
10,598g
156 CS · 5.5/m
Scars of Time#BR8
LeBlanc · Mid
11 / 4 / 5
59.3% KP
19,718
19.6% share
13,480g
190 CS · 6.8/m
Caster#BR01
Kai'Sa · ADC
3 / 9 / 10
48.1% KP
17,025
16.9% share
12,232g
187 CS · 6.7/m
Clean Mind#Sup
Leona · Support
1 / 10 / 10
40.7% KP
9,276
9.2% share
7,617g
25 CS · 0.9/m
Red side
VictoryGhost#TWTV7
Sion · Top
2 / 3 / 16
47.4% KP
14,739
13.4% share
13,381g
221 CS · 7.9/m
guiqes#milo
Viego · Jungle
16 / 6 / 12
73.7% KP
21,774
19.9% share
14,816g
181 CS · 6.4/m
Grevthar#BRA1
Ryze · Mid
3 / 3 / 19
57.9% KP
25,163
22.9% share
12,582g
231 CS · 8.2/m
NEXT AD KING#k1ng
Ashe · ADC
11 / 8 / 15
68.4% KP
27,610
25.2% share
15,141g
240 CS · 8.5/m
Yarvin#BR1
Senna · Support
6 / 7 / 23
76.3% KP
20,391
18.6% share
11,198g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
