Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 161 days ago
8 / 2 / 12
K / D / A
62.5%
Kill participation
1,330.6
Damage / min
13,470g
482.5 gold / min
34
11 placed · 5 cleared
233
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Jayce · Top
5 / 5 / 5
45.5% KP
26,386
32.3% share
14,143g
268 CS · 9.6/m
VAdS02#BR1
Zaahen · Jungle
3 / 6 / 3
27.3% KP
8,955
11% share
10,230g
194 CS · 6.9/m
Whoanma#WHO
Ekko · Mid
5 / 8 / 6
50% KP
21,107
25.8% share
10,061g
165 CS · 5.9/m
O desumilde#BR1
Caitlyn · ADC
5 / 8 / 5
45.5% KP
18,422
22.5% share
12,971g
230 CS · 8.2/m
nQonejo Sm#1020
Nautilus · Support
4 / 5 / 8
54.5% KP
6,882
8.4% share
8,162g
36 CS · 1.3/m
Red side
VictoryOlive#kaizo
Gangplank · Top
5 / 6 / 8
40.6% KP
22,380
21.1% share
12,498g
203 CS · 7.3/m
capybara#eloy
Vi · Jungle
9 / 3 / 6
46.9% KP
16,716
15.7% share
13,830g
212 CS · 7.6/m
Grevthar#BRA1
Aurora · Mid
8 / 2 / 12
62.5% KP
37,146
34.9% share
13,470g
233 CS · 8.3/m
broken lens#ADCN1
Smolder · ADC
5 / 6 / 8
40.6% KP
21,965
20.7% share
13,383g
206 CS · 7.4/m
Schuhbart#0000
Sona · Support
5 / 5 / 10
46.9% KP
8,085
7.6% share
9,897g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
