Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 161 days ago
2 / 9 / 12
K / D / A
43.8%
Kill participation
1,000
Damage / min
11,658g
381.6 gold / min
34
11 placed · 3 cleared
249
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
7 / 11 / 7
35% KP
26,193
16.5% share
12,056g
193 CS · 6.3/m
Arkanoidn#K2Est
Kayn · Jungle
9 / 4 / 11
50% KP
37,119
23.4% share
16,928g
232 CS · 7.6/m
poisonboyfriend#2004
Sylas · Mid
5 / 8 / 6
27.5% KP
32,401
20.4% share
11,491g
204 CS · 6.7/m
O desumilde#BR1
Smolder · ADC
16 / 4 / 9
62.5% KP
48,321
30.5% share
20,304g
285 CS · 9.3/m
Kramer#Lucas
Bard · Support
3 / 6 / 24
67.5% KP
14,439
9.1% share
10,766g
35 CS · 1.1/m
Red side
Defeata sacerdotisa#222
Anivia · Top
12 / 7 / 6
56.3% KP
29,638
23.7% share
15,138g
236 CS · 7.7/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
10 / 5 / 10
62.5% KP
23,871
19.1% share
15,030g
233 CS · 7.6/m
Grevthar#BRA1
Kled · Mid
2 / 9 / 12
43.8% KP
30,549
24.5% share
11,658g
249 CS · 8.2/m
eDusVx#9889
Kai'Sa · ADC
4 / 8 / 7
34.4% KP
18,752
15% share
11,602g
201 CS · 6.6/m
jiu ji tae#ihtbp
Camille · Support
4 / 11 / 14
56.3% KP
22,091
17.7% share
9,587g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
