Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 160 days ago
5 / 6 / 5
K / D / A
38.5%
Kill participation
457
Damage / min
13,680g
389.2 gold / min
37
18 placed · 2 cleared
271
7.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreizinho#sala7
Zed · Top
11 / 6 / 4
41.7% KP
56,989
36.1% share
18,349g
281 CS · 8/m
comunivia#gozi
Udyr · Jungle
12 / 4 / 16
77.8% KP
36,065
22.9% share
20,510g
283 CS · 8.1/m
Soren#7909
Cassiopeia · Mid
6 / 4 / 5
30.6% KP
23,446
14.9% share
14,383g
261 CS · 7.4/m
ChozeN#21y
Jhin · ADC
6 / 3 / 14
55.6% KP
34,604
21.9% share
17,927g
267 CS · 7.6/m
NaneGatinho#br1
Soraka · Support
1 / 9 / 20
58.3% KP
6,654
4.2% share
10,234g
19 CS · 0.5/m
Red side
Defeatmoonnlord#br1
Yorick · Top
3 / 7 / 5
30.8% KP
27,233
23.5% share
13,842g
295 CS · 8.4/m
Xinxa#4tree
Jarvan IV · Jungle
8 / 7 / 10
69.2% KP
30,897
26.6% share
15,170g
258 CS · 7.3/m
Grevthar#BRA1
Lee Sin · Mid
5 / 6 / 5
38.5% KP
16,064
13.8% share
13,680g
271 CS · 7.7/m
Shinra123#0011
Mel · ADC
8 / 8 / 2
38.5% KP
22,855
19.7% share
16,065g
262 CS · 7.5/m
Kino#fog
Anivia · Support
2 / 8 / 14
61.5% KP
18,961
16.3% share
11,570g
86 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
