Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 158 days ago
12 / 2 / 17
K / D / A
61.7%
Kill participation
1,488.5
Damage / min
18,128g
603.6 gold / min
26
12 placed · 3 cleared
262
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
7 / 12 / 4
23.4% KP
27,985
17.6% share
13,262g
223 CS · 7.4/m
banido#6767
Wukong · Jungle
7 / 4 / 12
40.4% KP
15,244
9.6% share
13,463g
214 CS · 7.1/m
Yahallo#2610
Orianna · Mid
14 / 6 / 13
57.4% KP
48,649
30.7% share
15,111g
215 CS · 7.2/m
Grevthar#BRA1
Varus · ADC
12 / 2 / 17
61.7% KP
44,705
28.2% share
18,128g
262 CS · 8.7/m
GUXIX GANKK#123
Neeko · Support
7 / 5 / 17
51.1% KP
22,099
13.9% share
11,394g
67 CS · 2.2/m
Red side
DefeatLEV Devost#BR2
K'Sante · Top
11 / 7 / 3
48.3% KP
25,107
30.1% share
14,541g
246 CS · 8.2/m
Jugger#333
Skarner · Jungle
5 / 5 / 11
55.2% KP
14,971
17.9% share
13,361g
243 CS · 8.1/m
Kutcha#BR1
Ekko · Mid
8 / 8 / 4
41.4% KP
20,181
24.2% share
13,072g
218 CS · 7.3/m
Luka Doncic#2875
Caitlyn · ADC
4 / 13 / 8
41.4% KP
12,476
14.9% share
10,535g
175 CS · 5.8/m
Taka Pedrinha123#br1
Taliyah · Support
1 / 14 / 12
44.8% KP
10,744
12.9% share
7,993g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
