Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 155 days ago
7 / 5 / 17
K / D / A
66.7%
Kill participation
946.9
Damage / min
14,470g
469.3 gold / min
30
17 placed · 3 cleared
247
8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJackPot#Gmble
Gangplank · Top
2 / 9 / 7
25.7% KP
17,744
14.7% share
11,074g
203 CS · 6.6/m
NEON Black#BR35
Shyvana · Jungle
8 / 6 / 14
62.9% KP
34,445
28.5% share
13,506g
227 CS · 7.4/m
上帝不存在#666
Kassadin · Mid
14 / 6 / 6
57.1% KP
23,532
19.5% share
15,294g
192 CS · 6.2/m
Roderas#000
Ezreal · ADC
6 / 7 / 13
54.3% KP
30,351
25.1% share
12,493g
202 CS · 6.6/m
gracefully#oxla
Pyke · Support
5 / 8 / 18
65.7% KP
14,714
12.2% share
10,463g
20 CS · 0.6/m
Red side
VictoryLEV Devost#BR2
Olaf · Top
15 / 6 / 7
61.1% KP
40,396
37.1% share
15,988g
247 CS · 8/m
Eltrico#BR1
Nocturne · Jungle
11 / 7 / 10
58.3% KP
19,078
17.5% share
15,660g
212 CS · 6.9/m
Grevthar#BRA1
Orianna · Mid
7 / 5 / 17
66.7% KP
29,197
26.8% share
14,470g
247 CS · 8/m
FourShots#666
Jhin · ADC
1 / 10 / 9
27.8% KP
11,359
10.4% share
11,750g
190 CS · 6.2/m
Hesper#3293
Bard · Support
2 / 7 / 18
55.6% KP
8,927
8.2% share
9,232g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
