Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 155 days ago
2 / 2 / 0
K / D / A
16.7%
Kill participation
542.2
Damage / min
7,479g
370.2 gold / min
17
9 placed · 2 cleared
203
10 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPETRUS#OWO
Gragas · Top
9 / 3 / 1
47.6% KP
17,043
26.7% share
10,461g
176 CS · 8.7/m
caiozera#케인 사신
Kayn · Jungle
6 / 2 / 4
47.6% KP
13,450
21.1% share
10,004g
160 CS · 7.9/m
Lucas Barbarini#Lucas
Lux · Mid
0 / 1 / 4
19% KP
8,276
13% share
7,650g
179 CS · 8.9/m
Morttheus#BR1
Caitlyn · ADC
4 / 2 / 6
47.6% KP
15,883
24.9% share
10,138g
206 CS · 10.2/m
jlmk#br1
Bard · Support
2 / 5 / 8
47.6% KP
9,136
14.3% share
6,178g
12 CS · 0.6/m
Red side
DefeatALOPRASPRIMEMODE#GOAT
Gangplank · Top
2 / 7 / 2
33.3% KP
11,505
24.9% share
9,533g
166 CS · 8.2/m
lynkez#12345
Hecarim · Jungle
3 / 2 / 3
50% KP
9,566
20.7% share
7,879g
160 CS · 7.9/m
Grevthar#BRA1
Orianna · Mid
2 / 2 / 0
16.7% KP
10,953
23.7% share
7,479g
203 CS · 10/m
ycc0r8#否极泰来
Kalista · ADC
5 / 4 / 1
50% KP
10,711
23.2% share
8,825g
160 CS · 7.9/m
Dra Laís Caldas#Dra
Soraka · Support
0 / 6 / 8
66.7% KP
3,416
7.4% share
5,004g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
