Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 151 days ago
16 / 3 / 5
K / D / A
63.6%
Kill participation
1,331.9
Damage / min
19,481g
641.5 gold / min
25
14 placed · 5 cleared
286
9.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFollow You#br1
Gnar · Top
4 / 3 / 4
24.2% KP
19,620
15.7% share
11,970g
222 CS · 7.3/m
Marruke#br1
Pantheon · Jungle
1 / 5 / 12
39.4% KP
10,191
8.1% share
10,552g
144 CS · 4.7/m
hi im ignesz#br1
Ziggs · Mid
12 / 3 / 9
63.6% KP
44,705
35.7% share
14,646g
239 CS · 7.9/m
Grevthar#BRA1
Lucian · ADC
16 / 3 / 5
63.6% KP
40,445
32.3% share
19,481g
286 CS · 9.4/m
Nakhar#Sup
Nami · Support
0 / 4 / 25
75.8% KP
10,217
8.2% share
9,862g
27 CS · 0.9/m
Red side
DefeatSUPER BROXÃO#BROXA
Olaf · Top
6 / 4 / 1
43.8% KP
20,616
24% share
13,264g
228 CS · 7.5/m
PNG Caca#paiN
Jarvan IV · Jungle
4 / 8 / 7
68.8% KP
16,816
19.6% share
12,023g
210 CS · 6.9/m
Dasein#1602
Anivia · Mid
5 / 5 / 3
50% KP
19,416
22.6% share
12,674g
273 CS · 9/m
porsylasmoscas#rocco
Ezreal · ADC
1 / 6 / 4
31.3% KP
21,014
24.5% share
10,087g
187 CS · 6.2/m
alleyezonme#fietz
Karma · Support
0 / 10 / 10
62.5% KP
7,945
9.3% share
7,523g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
