Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 149 days ago
8 / 5 / 6
K / D / A
58.3%
Kill participation
1,524.1
Damage / min
13,287g
457.6 gold / min
18
11 placed · 0 cleared
250
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWEEKSIDE KING#Top
Singed · Top
2 / 8 / 8
41.7% KP
36,730
22.8% share
10,696g
245 CS · 8.4/m
RaNdal#CFJST
Jayce · Jungle
8 / 9 / 6
58.3% KP
35,300
21.9% share
15,009g
217 CS · 7.5/m
Grevthar#BRA1
Cassiopeia · Mid
8 / 5 / 6
58.3% KP
44,249
27.5% share
13,287g
250 CS · 8.6/m
Ruan o Sigma#crvg
Jinx · ADC
3 / 6 / 12
62.5% KP
31,166
19.3% share
14,111g
265 CS · 9.1/m
Allyn#allyn
Sona · Support
3 / 9 / 17
83.3% KP
13,715
8.5% share
9,038g
23 CS · 0.8/m
Red side
VictoryTrevoso#Bruxo
Dr. Mundo · Top
11 / 4 / 5
43.2% KP
34,376
24.4% share
14,804g
226 CS · 7.8/m
Back To Black#Amy W
Gwen · Jungle
13 / 3 / 5
48.6% KP
33,862
24% share
18,561g
249 CS · 8.6/m
Guaxi#legal
Vladimir · Mid
5 / 3 / 19
64.9% KP
36,659
26% share
11,811g
193 CS · 6.6/m
Maczins 맥진스#2104
Caitlyn · ADC
3 / 8 / 4
18.9% KP
20,758
14.7% share
11,483g
192 CS · 6.6/m
Mixjj#br1
Bard · Support
5 / 6 / 22
73% KP
15,354
10.9% share
10,362g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
