Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 147 days ago
10 / 4 / 8
K / D / A
40%
Kill participation
1,296.6
Damage / min
14,943g
475.6 gold / min
29
8 placed · 5 cleared
272
8.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShaQuinn#shaqs
Quinn · Top
14 / 10 / 8
48.9% KP
42,425
29.8% share
16,324g
225 CS · 7.2/m
PeepT#404
Tryndamere · Jungle
8 / 5 / 6
31.1% KP
21,772
15.3% share
19,043g
329 CS · 10.5/m
Grevthar#BRA1
Cassiopeia · Mid
10 / 4 / 8
40% KP
40,736
28.6% share
14,943g
272 CS · 8.7/m
Droga é o Leozin#NKZ
Jinx · ADC
9 / 10 / 6
33.3% KP
26,269
18.5% share
14,898g
251 CS · 8/m
Yangstar#SUP
Rell · Support
4 / 7 / 21
55.6% KP
11,067
7.8% share
10,481g
19 CS · 0.6/m
Red side
DefeatNutshell#123
K'Sante · Top
4 / 6 / 5
25% KP
15,639
12.8% share
11,962g
253 CS · 8.1/m
Tuliso#Rato
Zyra · Jungle
12 / 10 / 12
66.7% KP
35,349
29% share
16,380g
222 CS · 7.1/m
Pandion#Apus
Lissandra · Mid
4 / 10 / 8
33.3% KP
16,722
13.7% share
10,301g
175 CS · 5.6/m
pink killer#2745
Jhin · ADC
11 / 6 / 9
55.6% KP
32,494
26.6% share
14,885g
233 CS · 7.4/m
roséé#br1
Lux · Support
5 / 13 / 17
61.1% KP
21,855
17.9% share
10,572g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
