Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 147 days ago
7 / 2 / 5
K / D / A
40%
Kill participation
833.4
Damage / min
10,182g
492.7 gold / min
16
6 placed · 3 cleared
198
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchaos in chains#9999
Vayne · Top
3 / 5 / 3
40% KP
15,340
23.5% share
7,743g
152 CS · 7.4/m
Expedition Zero#NOOB
Xin Zhao · Jungle
4 / 3 / 5
60% KP
12,959
19.8% share
9,811g
160 CS · 7.7/m
Zihak#ASDF
Twisted Fate · Mid
2 / 5 / 2
26.7% KP
10,980
16.8% share
7,833g
131 CS · 6.3/m
yeah yeah utah#choco
Fiora · ADC
6 / 12 / 3
60% KP
11,946
18.3% share
9,016g
112 CS · 5.4/m
Danyel#br1
Karma · Support
0 / 5 / 9
60% KP
14,151
21.6% share
5,570g
36 CS · 1.7/m
Red side
VictorySpiderPlays14#br1
K'Sante · Top
2 / 4 / 7
30% KP
8,351
10.8% share
7,424g
141 CS · 6.8/m
Thierry Henry#hzk
Kayn · Jungle
12 / 4 / 3
50% KP
16,681
21.6% share
11,265g
148 CS · 7.2/m
Grevthar#BRA1
Ryze · Mid
7 / 2 / 5
40% KP
17,223
22.3% share
10,182g
198 CS · 9.6/m
hplt#BR2
Smolder · ADC
4 / 2 / 12
53.3% KP
20,600
26.7% share
9,829g
199 CS · 9.6/m
just enough#opra
Senna · Support
5 / 4 / 15
66.7% KP
14,386
18.6% share
8,324g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
