Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 144 days ago
5 / 9 / 9
K / D / A
51.9%
Kill participation
933.6
Damage / min
11,565g
479.5 gold / min
17
9 placed · 4 cleared
182
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS zekas#2002
K'Sante · Top
5 / 6 / 1
22.2% KP
17,258
18.6% share
9,565g
191 CS · 7.9/m
DarkDeathKnight#BR1
Darius · Jungle
7 / 9 / 2
33.3% KP
16,934
18.2% share
10,424g
149 CS · 6.2/m
qwertyuiopa#101
Twisted Fate · Mid
2 / 4 / 7
33.3% KP
16,794
18.1% share
9,531g
183 CS · 7.6/m
Grevthar#BRA1
Ezreal · ADC
5 / 9 / 9
51.9% KP
22,516
24.2% share
11,565g
182 CS · 7.5/m
christmas#369
Vel'Koz · Support
8 / 7 / 5
48.1% KP
19,433
20.9% share
9,717g
44 CS · 1.8/m
Red side
VictoryFlausmac#br1
Aatrox · Top
4 / 4 / 6
28.6% KP
16,264
15.7% share
9,289g
172 CS · 7.1/m
heartbeat#saint
Zaahen · Jungle
6 / 4 / 9
42.9% KP
16,262
15.7% share
11,491g
180 CS · 7.5/m
Dark Harvest#aldbr
Mel · Mid
15 / 0 / 1
45.7% KP
38,170
36.9% share
15,326g
264 CS · 10.9/m
ONE TRUE KING#shin
Yunara · ADC
8 / 11 / 3
31.4% KP
21,134
20.4% share
11,615g
170 CS · 7/m
apego#w w
Sona · Support
2 / 8 / 23
71.4% KP
11,704
11.3% share
8,834g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
