Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 142 days ago
8 / 4 / 12
K / D / A
58.8%
Kill participation
1,044.3
Damage / min
14,955g
512.7 gold / min
29
14 placed · 0 cleared
280
9.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrev#sccp
Darius · Top
1 / 6 / 1
12.5% KP
6,607
8.2% share
9,583g
203 CS · 7/m
hanqL1#BR1
Elise · Jungle
8 / 2 / 0
50% KP
19,552
24.1% share
16,311g
288 CS · 9.9/m
WonderOf#Vasco
Qiyana · Mid
7 / 10 / 3
62.5% KP
30,978
38.2% share
15,001g
227 CS · 7.8/m
dont be afraid#prime
Aphelios · ADC
0 / 11 / 3
18.8% KP
19,959
24.6% share
11,631g
251 CS · 8.6/m
peel abuser#lulu
Lulu · Support
0 / 5 / 6
37.5% KP
3,902
4.8% share
7,384g
32 CS · 1.1/m
Red side
Victorybankai#1601
Kennen · Top
8 / 3 / 4
35.3% KP
26,347
26% share
14,991g
276 CS · 9.5/m
cocozente#CN1
Rengar · Jungle
7 / 3 / 8
44.1% KP
18,582
18.3% share
13,478g
201 CS · 6.9/m
Grevthar#BRA1
Viktor · Mid
8 / 4 / 12
58.8% KP
30,459
30% share
14,955g
280 CS · 9.6/m
zyIbo#br1
Jhin · ADC
10 / 3 / 5
44.1% KP
20,626
20.3% share
16,504g
288 CS · 9.9/m
DudaS2#br2
Soraka · Support
1 / 3 / 18
55.9% KP
5,387
5.3% share
9,142g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
