Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 112 days ago
0 / 7 / 23
K / D / A
60.5%
Kill participation
435.4
Damage / min
11,325g
290.1 gold / min
145
51 placed · 12 cleared
20
0.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReis#abfc
Jayce · Top
16 / 9 / 4
62.5% KP
48,886
29% share
20,719g
296 CS · 7.6/m
Unlucky#BR3
Lee Sin · Jungle
8 / 8 / 9
53.1% KP
29,894
17.7% share
16,344g
246 CS · 6.3/m
sing 4 da moment#90210
Viktor · Mid
4 / 4 / 6
31.3% KP
42,077
24.9% share
16,195g
368 CS · 9.4/m
y u#どºロºう
Sivir · ADC
3 / 9 / 9
37.5% KP
33,767
20% share
18,203g
335 CS · 8.6/m
Droga é o Leozin#NKZ
Karma · Support
1 / 8 / 15
50% KP
14,078
8.3% share
10,950g
36 CS · 0.9/m
Red side
DefeatEL PRIMO SANDRY#br1
Jax · Top
10 / 7 / 3
34.2% KP
30,407
19.5% share
16,766g
311 CS · 8/m
roleplay shaco#gpt
Shaco · Jungle
9 / 5 / 10
50% KP
28,322
18.2% share
17,978g
253 CS · 6.5/m
Luana#Diana
Diana · Mid
4 / 9 / 9
34.2% KP
30,232
19.4% share
14,635g
297 CS · 7.6/m
XO My Cyberlove#lotus
Caitlyn · ADC
15 / 4 / 9
63.2% KP
49,904
32% share
24,947g
348 CS · 8.9/m
Grevthar#BRA1
Bard · Support
0 / 7 / 23
60.5% KP
16,994
10.9% share
11,325g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
