Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 111 days ago
8 / 2 / 4
K / D / A
54.5%
Kill participation
918.5
Damage / min
11,893g
505.7 gold / min
18
13 placed · 2 cleared
222
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUV Confia#SCCP
Gnar · Top
0 / 5 / 1
7.1% KP
18,042
24.1% share
7,595g
177 CS · 7.5/m
amomeus3gatos#gui
Xin Zhao · Jungle
4 / 4 / 2
42.9% KP
13,912
18.6% share
8,933g
124 CS · 5.3/m
Nikuinn#Carne
Quinn · Mid
2 / 7 / 0
14.3% KP
17,184
22.9% share
7,840g
153 CS · 6.5/m
asmr enjoyer#BR1
Draven · ADC
6 / 4 / 3
64.3% KP
18,069
24.1% share
12,388g
217 CS · 9.2/m
Yuyu#14z
Thresh · Support
2 / 2 / 9
78.6% KP
7,784
10.4% share
6,842g
22 CS · 0.9/m
Red side
VictoryDaggerkill#Nasus
Nasus · Top
6 / 1 / 4
45.5% KP
18,301
25.2% share
12,035g
194 CS · 8.2/m
sacoliros#PixGG
Ekko · Jungle
7 / 2 / 2
40.9% KP
13,662
18.8% share
11,661g
205 CS · 8.7/m
Grevthar#BRA1
Lucian · Mid
8 / 2 / 4
54.5% KP
21,601
29.8% share
11,893g
222 CS · 9.4/m
talvez seja sup#br1
Veigar · ADC
1 / 5 / 4
22.7% KP
11,248
15.5% share
9,021g
185 CS · 7.9/m
viteds#br1
Sona · Support
0 / 4 / 14
63.6% KP
7,671
10.6% share
7,115g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
