Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 111 days ago
10 / 8 / 17
K / D / A
73%
Kill participation
1,199.3
Damage / min
16,184g
481.9 gold / min
25
14 placed · 3 cleared
246
7.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfala comig s1000#Jesus
Gnar · Top
6 / 7 / 8
35.9% KP
27,519
17.9% share
14,501g
227 CS · 6.8/m
random#dei
Shaco · Jungle
11 / 5 / 18
74.4% KP
50,371
32.8% share
15,987g
220 CS · 6.6/m
billyfizz#dig
Irelia · Mid
6 / 11 / 6
30.8% KP
18,959
12.4% share
14,665g
247 CS · 7.4/m
ItzTin1#2025
Jinx · ADC
15 / 6 / 6
53.8% KP
45,877
29.9% share
21,617g
308 CS · 9.2/m
Itoshi LANEKING#sae
Nautilus · Support
1 / 8 / 18
48.7% KP
10,645
6.9% share
9,810g
37 CS · 1.1/m
Red side
DefeatTesluK#4301
Quinn · Top
5 / 6 / 10
40.5% KP
28,935
21.5% share
13,307g
240 CS · 7.1/m
Glacial Lata#350ML
Lee Sin · Jungle
14 / 9 / 10
64.9% KP
34,482
25.7% share
16,955g
217 CS · 6.5/m
Grevthar#BRA1
Cassiopeia · Mid
10 / 8 / 17
73% KP
40,276
30% share
16,184g
246 CS · 7.3/m
Yeora#Rato
Naafiri · ADC
6 / 9 / 6
32.4% KP
21,159
15.7% share
13,728g
212 CS · 6.3/m
Taricão GlubGlub#4648
Pantheon · Support
2 / 7 / 10
32.4% KP
9,505
7.1% share
10,977g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
