Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 110 days ago
13 / 6 / 9
K / D / A
53.7%
Kill participation
1,080.6
Damage / min
12,935g
521.6 gold / min
21
10 placed · 4 cleared
175
7.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPIJACK#GOD
Volibear · Top
6 / 5 / 5
26.8% KP
25,836
24.7% share
12,989g
223 CS · 9/m
3 da Manhã#br1
Lee Sin · Jungle
11 / 1 / 13
58.5% KP
19,218
18.3% share
13,134g
176 CS · 7.1/m
King#bong
Syndra · Mid
9 / 2 / 10
46.3% KP
23,691
22.6% share
13,754g
212 CS · 8.5/m
Grevthar#BRA1
Lucian · ADC
13 / 6 / 9
53.7% KP
26,800
25.6% share
12,935g
175 CS · 7.1/m
aegismonsterdhom#goats
Nami · Support
2 / 3 / 21
56.1% KP
9,232
8.8% share
8,221g
8 CS · 0.3/m
Red side
Defeatmesmo assim#olmo
Fiora · Top
4 / 10 / 4
47.1% KP
20,922
30.4% share
10,150g
183 CS · 7.4/m
Glacial Lata#350ML
Jarvan IV · Jungle
4 / 7 / 6
58.8% KP
11,258
16.4% share
11,215g
173 CS · 7/m
kenNedy#bbela
Riven · Mid
1 / 9 / 0
5.9% KP
9,213
13.4% share
8,191g
185 CS · 7.5/m
Valeyzitu#mage
Lux · ADC
8 / 7 / 3
64.7% KP
21,433
31.2% share
11,863g
192 CS · 7.7/m
Unneyanda#br1
Braum · Support
0 / 8 / 7
41.2% KP
5,913
8.6% share
6,226g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
