Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 109 days ago
10 / 5 / 2
K / D / A
63.2%
Kill participation
886.2
Damage / min
12,506g
471.6 gold / min
21
9 placed · 2 cleared
195
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatApsentado do top#Morde
Zaahen · Top
2 / 3 / 2
21.1% KP
14,360
17.7% share
8,929g
193 CS · 7.3/m
homura#saiko
Malphite · Jungle
3 / 6 / 5
42.1% KP
12,170
15% share
10,352g
177 CS · 6.7/m
Grevthar#BRA1
Akali · Mid
10 / 5 / 2
63.2% KP
23,500
29% share
12,506g
195 CS · 7.4/m
jitae01#jitae
Karthus · ADC
2 / 9 / 9
57.9% KP
23,612
29.1% share
9,619g
174 CS · 6.6/m
Thiazex#br1
Blitzcrank · Support
2 / 8 / 8
52.6% KP
7,372
9.1% share
7,714g
34 CS · 1.3/m
Red side
VictoryHaunted#1005
Gnar · Top
2 / 5 / 10
38.7% KP
21,586
19.5% share
10,375g
202 CS · 7.6/m
Britta Kit Bota#22B
Master Yi · Jungle
11 / 1 / 9
64.5% KP
24,477
22.1% share
15,129g
219 CS · 8.3/m
Cyclone#omen
Yasuo · Mid
5 / 6 / 10
48.4% KP
15,954
14.4% share
11,034g
190 CS · 7.2/m
孫悟空#Son59
Sivir · ADC
8 / 3 / 16
77.4% KP
35,661
32.2% share
15,372g
231 CS · 8.7/m
Lua#Couto
Janna · Support
5 / 4 / 19
77.4% KP
13,182
11.9% share
8,951g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
