Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 108 days ago
11 / 6 / 9
K / D / A
51.3%
Kill participation
1,295
Damage / min
13,411g
474.7 gold / min
22
12 placed · 1 cleared
202
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatREI DO PINT0#ILAOI
Urgot · Top
3 / 3 / 3
27.3% KP
25,257
20% share
9,744g
202 CS · 7.2/m
Studart#Selva
Rek'Sai · Jungle
3 / 8 / 2
22.7% KP
17,242
13.7% share
11,207g
198 CS · 7/m
stay hard#SUL
Akali · Mid
4 / 7 / 3
31.8% KP
20,764
16.5% share
10,270g
144 CS · 5.1/m
zGabrielPBM#BR1
Ezreal · ADC
7 / 8 / 3
45.5% KP
43,344
34.4% share
12,067g
202 CS · 7.2/m
Deprê e Coxuda#Mady
Briar · Support
5 / 13 / 9
63.6% KP
19,489
15.5% share
10,632g
49 CS · 1.7/m
Red side
VictoryKaumaco#OdD
Dr. Mundo · Top
4 / 4 / 5
23.1% KP
21,847
16.9% share
11,589g
222 CS · 7.9/m
Oi eu sou o nuki#nuki
Sion · Jungle
10 / 3 / 11
53.8% KP
21,451
16.6% share
13,747g
218 CS · 7.7/m
Grevthar#BRA1
Cassiopeia · Mid
11 / 6 / 9
51.3% KP
36,584
28.2% share
13,411g
202 CS · 7.2/m
NoRisk Full push#AURAO
Karthus · ADC
12 / 3 / 10
56.4% KP
37,393
28.9% share
14,355g
195 CS · 6.9/m
MiyugoPlays#SHCXD
Shaco · Support
2 / 6 / 19
53.8% KP
12,297
9.5% share
9,636g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
