Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 106 days ago
5 / 7 / 14
K / D / A
41.3%
Kill participation
726.2
Damage / min
13,785g
384 gold / min
25
13 placed · 1 cleared
245
6.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryA Dangerous Lyfe#ADL1
Gangplank · Top
19 / 9 / 2
45.7% KP
55,071
32.9% share
21,354g
286 CS · 8/m
Techy#777
Naafiri · Jungle
8 / 7 / 13
45.7% KP
24,321
14.5% share
15,166g
225 CS · 6.3/m
Grevthar#BRA1
Orianna · Mid
5 / 7 / 14
41.3% KP
26,071
15.6% share
13,785g
245 CS · 6.8/m
Berserker#Gui
Vladimir · ADC
10 / 10 / 10
43.5% KP
42,245
25.2% share
19,629g
293 CS · 8.2/m
OwN Blade#18y
Aurora · Support
4 / 12 / 7
23.9% KP
19,772
11.8% share
10,956g
77 CS · 2.1/m
Red side
Defeatmarik#big
Teemo · Top
6 / 9 / 4
22.2% KP
40,750
19.7% share
12,623g
186 CS · 5.2/m
aloegarten#420
Zed · Jungle
16 / 6 / 5
46.7% KP
42,075
20.3% share
21,767g
311 CS · 8.7/m
kataki#bnb
Yasuo · Mid
4 / 13 / 7
24.4% KP
29,603
14.3% share
13,622g
233 CS · 6.5/m
romario 1994#prime
Ezreal · ADC
18 / 7 / 4
48.9% KP
78,719
38% share
22,568g
306 CS · 8.5/m
arthurgg#br1
Hwei · Support
1 / 11 / 12
28.9% KP
16,036
7.7% share
10,796g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
