Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 105 days ago
2 / 8 / 7
K / D / A
69.2%
Kill participation
943.8
Damage / min
11,935g
373.2 gold / min
24
13 placed · 1 cleared
265
8.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLua88#3777
Jayce · Top
1 / 2 / 6
23.3% KP
29,024
23% share
13,265g
277 CS · 8.7/m
anonymous yi#wuju
Gwen · Jungle
8 / 2 / 8
53.3% KP
30,295
24% share
16,549g
287 CS · 9/m
Feedaram o Ekko#ekko
Ekko · Mid
11 / 3 / 7
60% KP
22,982
18.2% share
14,049g
198 CS · 6.2/m
inori#lrsz
Syndra · ADC
5 / 1 / 10
50% KP
27,017
21.4% share
16,417g
251 CS · 7.8/m
uzent#fifi
Pyke · Support
5 / 5 / 15
66.7% KP
16,809
13.3% share
11,462g
40 CS · 1.3/m
Red side
DefeatPapi#CUCKO
Zilean · Top
0 / 3 / 4
30.8% KP
15,301
16.2% share
10,727g
278 CS · 8.7/m
guga fighter#001
Skarner · Jungle
2 / 5 / 8
76.9% KP
17,616
18.6% share
11,864g
234 CS · 7.3/m
Grevthar#BRA1
Viktor · Mid
2 / 8 / 7
69.2% KP
30,186
31.9% share
11,935g
265 CS · 8.3/m
IDESERVEIT#bipi
Vel'Koz · ADC
8 / 8 / 1
69.2% KP
25,333
26.8% share
15,846g
244 CS · 7.6/m
rahkys#br2
Rakan · Support
1 / 6 / 11
92.3% KP
6,145
6.5% share
8,479g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
