Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 105 days ago
10 / 11 / 9
K / D / A
57.6%
Kill participation
1,140.7
Damage / min
18,268g
410.4 gold / min
48
22 placed · 4 cleared
326
7.3 CS / min
Objective control
3
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Jayce · Top
9 / 3 / 15
44.4% KP
68,483
30% share
20,246g
357 CS · 8/m
Neymar Jr#1457
Viego · Jungle
13 / 7 / 14
50% KP
33,909
14.8% share
20,744g
305 CS · 6.9/m
cristal#relly
Ahri · Mid
20 / 9 / 15
64.8% KP
70,519
30.8% share
21,704g
312 CS · 7/m
Darkarry#Dark
Caitlyn · ADC
9 / 9 / 10
35.2% KP
42,008
18.4% share
23,017g
327 CS · 7.3/m
atilemrac#luv
Rakan · Support
3 / 5 / 34
68.5% KP
13,724
6% share
15,522g
51 CS · 1.1/m
Red side
Defeatbeware#虚無月
Sion · Top
2 / 7 / 11
39.4% KP
16,562
9.7% share
15,056g
269 CS · 6/m
NATSUKI SUBARU#MILIA
Talon · Jungle
15 / 12 / 5
60.6% KP
51,141
30% share
24,004g
309 CS · 6.9/m
Grevthar#BRA1
Syndra · Mid
10 / 11 / 9
57.6% KP
50,778
29.8% share
18,268g
326 CS · 7.3/m
Celo#br2
Ziggs · ADC
3 / 11 / 9
36.4% KP
38,078
22.4% share
20,620g
361 CS · 8.1/m
qzwq#sleep
Bard · Support
3 / 13 / 14
51.5% KP
13,680
8% share
12,429g
42 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
