Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 105 days ago
9 / 3 / 10
K / D / A
51.4%
Kill participation
1,096.9
Damage / min
13,874g
550.2 gold / min
28
11 placed · 1 cleared
239
9.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatManolito#KICK
K'Sante · Top
1 / 7 / 9
45.5% KP
16,641
20.9% share
8,629g
183 CS · 7.3/m
Cuidas#999
Talon · Jungle
10 / 9 / 6
72.7% KP
22,479
28.2% share
13,399g
160 CS · 6.3/m
Loki#falso
Akshan · Mid
0 / 8 / 5
22.7% KP
11,119
14% share
7,031g
133 CS · 5.3/m
Felps#main
Xerath · ADC
8 / 8 / 8
72.7% KP
24,487
30.8% share
12,675g
184 CS · 7.3/m
Dzote#777
Milio · Support
3 / 5 / 10
59.1% KP
4,881
6.1% share
7,752g
18 CS · 0.7/m
Red side
VictoryEnvyus#qiqi
Jayce · Top
4 / 3 / 14
48.6% KP
27,121
22.4% share
11,496g
199 CS · 7.9/m
RESILIÊNCIA#NOOB
Lee Sin · Jungle
7 / 4 / 11
48.6% KP
19,326
16% share
12,254g
187 CS · 7.4/m
Grevthar#BRA1
Syndra · Mid
9 / 3 / 10
51.4% KP
27,660
22.8% share
13,874g
239 CS · 9.5/m
Let it burn#9458
Karthus · ADC
16 / 10 / 4
54.1% KP
41,755
34.5% share
13,871g
162 CS · 6.4/m
Marcos#Rei
Rakan · Support
1 / 2 / 21
59.5% KP
5,204
4.3% share
8,921g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
