Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 103 days ago
8 / 6 / 9
K / D / A
51.5%
Kill participation
750.4
Damage / min
16,563g
537.5 gold / min
29
14 placed · 4 cleared
255
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
K'Sante · Top
3 / 6 / 8
35.5% KP
16,122
15.8% share
12,033g
247 CS · 8/m
Genos#BIG
Lee Sin · Jungle
7 / 7 / 10
54.8% KP
16,607
16.3% share
12,099g
180 CS · 5.8/m
DiDiDungas#didi
Locke · Mid
15 / 9 / 2
54.8% KP
30,228
29.7% share
13,114g
200 CS · 6.5/m
gantz#gabi
Hwei · ADC
3 / 7 / 12
48.4% KP
24,692
24.3% share
12,283g
223 CS · 7.2/m
uzent#fifi
Pyke · Support
3 / 4 / 15
58.1% KP
14,089
13.8% share
9,463g
36 CS · 1.2/m
Red side
Victorysaori#seya7
Riven · Top
9 / 7 / 9
54.5% KP
28,299
22.8% share
15,880g
201 CS · 6.5/m
Vevé#br3
Kha'Zix · Jungle
4 / 6 / 11
45.5% KP
25,205
20.3% share
13,427g
252 CS · 8.2/m
tebasRJ#GANG
Vladimir · Mid
9 / 4 / 10
57.6% KP
35,060
28.3% share
14,395g
236 CS · 7.7/m
Grevthar#BRA1
Syndra · ADC
8 / 6 / 9
51.5% KP
23,124
18.6% share
16,563g
255 CS · 8.3/m
qzwq#sleep
Bard · Support
3 / 9 / 20
69.7% KP
12,342
10% share
10,379g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
