Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 102 days ago
1 / 7 / 8
K / D / A
40.9%
Kill participation
652.6
Damage / min
14,028g
406.2 gold / min
39
13 placed · 3 cleared
295
8.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvitin1#black
Yorick · Top
3 / 7 / 3
21.4% KP
24,979
19.9% share
15,035g
306 CS · 8.9/m
Gragolandia#MILK
Hecarim · Jungle
12 / 7 / 4
57.1% KP
28,330
22.6% share
17,780g
302 CS · 8.7/m
lolololololololo#valeu
Aurora · Mid
9 / 5 / 7
57.1% KP
44,621
35.6% share
16,726g
283 CS · 8.2/m
meno frio#VAPO
Jhin · ADC
3 / 1 / 10
46.4% KP
22,097
17.6% share
16,670g
309 CS · 8.9/m
Climb#br1
Milio · Support
1 / 2 / 14
53.6% KP
5,321
4.2% share
9,956g
35 CS · 1/m
Red side
DefeatManolito#KICK
Kennen · Top
6 / 5 / 5
50% KP
34,224
28.3% share
13,653g
273 CS · 7.9/m
melato#sccp
Graves · Jungle
13 / 4 / 1
63.6% KP
33,051
27.3% share
19,446g
317 CS · 9.2/m
crawl or xeper#lele
Jayce · Mid
2 / 6 / 5
31.8% KP
16,144
13.3% share
12,113g
241 CS · 7/m
Grevthar#BRA1
Ezreal · ADC
1 / 7 / 8
40.9% KP
22,538
18.6% share
14,028g
295 CS · 8.5/m
Flyrenn#BR1
Hwei · Support
0 / 6 / 13
59.1% KP
15,060
12.4% share
10,082g
66 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
