Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 100 days ago
8 / 2 / 17
K / D / A
67.6%
Kill participation
519.3
Damage / min
14,625g
453.7 gold / min
47
11 placed · 8 cleared
214
6.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoren#7909
Cassiopeia · Top
4 / 7 / 7
42.3% KP
19,050
19.7% share
12,042g
245 CS · 7.6/m
NEM AI PRA NADA#KR01
Lee Sin · Jungle
6 / 7 / 9
57.7% KP
17,275
17.8% share
13,465g
200 CS · 6.2/m
Faayad#br1
Katarina · Mid
11 / 8 / 4
57.7% KP
24,440
25.2% share
15,704g
231 CS · 7.2/m
Neyadultério#Pepsi
Ezreal · ADC
5 / 8 / 6
42.3% KP
27,023
27.9% share
13,377g
250 CS · 7.8/m
lagadoidao#br1
Rell · Support
0 / 7 / 17
65.4% KP
9,022
9.3% share
8,987g
44 CS · 1.4/m
Red side
Victorylolzerofakee#00001
Yasuo · Top
9 / 9 / 5
37.8% KP
27,521
26% share
14,930g
244 CS · 7.6/m
Grevthar#BRA1
Jarvan IV · Jungle
8 / 2 / 17
67.6% KP
16,739
15.8% share
14,625g
214 CS · 6.6/m
Nârutin#Tsona
Naafiri · Mid
9 / 7 / 11
54.1% KP
24,553
23.2% share
14,345g
221 CS · 6.9/m
Lucas Barbarini#Lucas
Syndra · ADC
10 / 3 / 11
56.8% KP
23,137
21.8% share
16,887g
258 CS · 8/m
scarus coeruleus#br1
Seraphine · Support
1 / 5 / 22
62.2% KP
14,070
13.3% share
10,190g
58 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
