Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 100 days ago
6 / 5 / 10
K / D / A
64%
Kill participation
1,027.4
Damage / min
10,197g
458.3 gold / min
18
10 placed · 2 cleared
166
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
Yasuo · Top
6 / 2 / 7
44.8% KP
17,959
26.5% share
12,195g
234 CS · 10.5/m
afterthought#669
Fiddlesticks · Jungle
6 / 4 / 9
51.7% KP
11,864
17.5% share
9,989g
145 CS · 6.5/m
guiven#vasco
Irelia · Mid
10 / 5 / 0
34.5% KP
16,137
23.8% share
13,509g
226 CS · 10.2/m
frango#atm
Sivir · ADC
4 / 6 / 9
44.8% KP
12,957
19.1% share
9,911g
149 CS · 6.7/m
MaoGola#Gola
Maokai · Support
3 / 8 / 13
55.2% KP
8,822
13% share
7,662g
28 CS · 1.3/m
Red side
DefeatDavas#Elfsb
Gnar · Top
1 / 7 / 4
20% KP
4,265
6.5% share
6,194g
134 CS · 6/m
3 da Manhã#br1
Locke · Jungle
4 / 7 / 3
28% KP
10,215
15.5% share
10,133g
183 CS · 8.2/m
Grevthar#BRA1
Jayce · Mid
6 / 5 / 10
64% KP
22,859
34.8% share
10,197g
166 CS · 7.5/m
rhyyzin#br1
Mel · ADC
13 / 3 / 2
60% KP
17,695
26.9% share
13,766g
240 CS · 10.8/m
MAZE Peroba#Gemas
Sona · Support
1 / 7 / 17
72% KP
10,734
16.3% share
6,790g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
