Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 100 days ago
5 / 9 / 9
K / D / A
48.3%
Kill participation
858.2
Damage / min
15,241g
411.9 gold / min
34
8 placed · 4 cleared
300
8.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryImenso#Ajuda
Zaahen · Top
10 / 8 / 11
40.4% KP
36,553
19.3% share
16,385g
249 CS · 6.7/m
lay waste#die
Karthus · Jungle
20 / 8 / 15
67.3% KP
65,030
34.3% share
21,012g
315 CS · 8.5/m
ahvwwjtdq#br1
Qiyana · Mid
11 / 4 / 10
40.4% KP
35,722
18.8% share
15,343g
229 CS · 6.2/m
nuits d ete#give1
Jhin · ADC
9 / 6 / 15
46.2% KP
35,767
18.9% share
18,630g
318 CS · 8.6/m
Nightmare#Tp1
Karma · Support
2 / 3 / 36
73.1% KP
16,519
8.7% share
12,385g
38 CS · 1/m
Red side
DefeatN I H I L メ#CDRP
Darius · Top
18 / 7 / 2
69% KP
44,833
31.3% share
23,147g
307 CS · 8.3/m
ll Y N ll#br1
Talon · Jungle
2 / 15 / 5
24.1% KP
20,107
14% share
13,374g
234 CS · 6.3/m
Grevthar#BRA1
Aurora · Mid
5 / 9 / 9
48.3% KP
31,754
22.2% share
15,241g
300 CS · 8.1/m
Подвиг#kid
Ezreal · ADC
4 / 11 / 9
44.8% KP
37,594
26.2% share
16,717g
312 CS · 8.4/m
Silence#CN1
Bard · Support
0 / 10 / 17
58.6% KP
9,042
6.3% share
10,543g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
