Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 99 days ago
9 / 4 / 8
K / D / A
54.8%
Kill participation
965.5
Damage / min
15,008g
498.3 gold / min
39
16 placed · 3 cleared
252
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKito#k1to
Garen · Top
7 / 3 / 3
43.5% KP
26,130
19.6% share
13,768g
264 CS · 8.8/m
n entrosa nerd#soufd
Karthus · Jungle
7 / 11 / 7
60.9% KP
47,594
35.7% share
13,544g
241 CS · 8/m
Louis Arneb#br1
Naafiri · Mid
1 / 7 / 7
34.8% KP
19,336
14.5% share
10,007g
202 CS · 6.7/m
espalhafatoso#kuro
Jhin · ADC
7 / 7 / 4
47.8% KP
27,185
20.4% share
14,287g
228 CS · 7.6/m
mochi#6512
Seraphine · Support
1 / 3 / 7
34.8% KP
13,111
9.8% share
8,330g
49 CS · 1.6/m
Red side
VictoryTONHO KL#ésiim
Jax · Top
3 / 3 / 4
22.6% KP
17,489
16.3% share
11,938g
240 CS · 8/m
MAZE prero#0708
Shyvana · Jungle
9 / 5 / 9
58.1% KP
29,026
27.1% share
16,135g
256 CS · 8.5/m
Grevthar#BRA1
Viktor · Mid
9 / 4 / 8
54.8% KP
29,077
27.1% share
15,008g
252 CS · 8.4/m
espingarda#adc
Vayne · ADC
8 / 8 / 2
32.3% KP
23,782
22.2% share
13,792g
234 CS · 7.8/m
leleolol#sup
Zilean · Support
2 / 3 / 8
32.3% KP
7,930
7.4% share
9,030g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
