Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 99 days ago
11 / 4 / 7
K / D / A
48.6%
Kill participation
1,528
Damage / min
16,361g
574.1 gold / min
19
11 placed · 1 cleared
274
9.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTonhão Anomalia#6669
Urgot · Top
4 / 7 / 4
21.6% KP
23,597
19.1% share
10,570g
171 CS · 6/m
maronato#rat
Nidalee · Jungle
8 / 3 / 14
59.5% KP
22,909
18.5% share
14,164g
187 CS · 6.6/m
ave gratia plena#maria
Riven · Mid
11 / 4 / 4
40.5% KP
24,737
20% share
15,310g
236 CS · 8.3/m
Grevthar#BRA1
Viktor · ADC
11 / 4 / 7
48.6% KP
43,547
35.2% share
16,361g
274 CS · 9.6/m
mira gaulesa GG#SFC
Thresh · Support
3 / 1 / 18
56.8% KP
8,947
7.2% share
9,476g
26 CS · 0.9/m
Red side
DefeatPIJACK#GOD
Renekton · Top
1 / 5 / 8
47.4% KP
18,062
19.9% share
12,742g
262 CS · 9.2/m
sacoliros#PixGG
Quinn · Jungle
9 / 12 / 3
63.2% KP
24,763
27.3% share
13,406g
186 CS · 6.5/m
Italin#KDS
Diana · Mid
3 / 8 / 3
31.6% KP
16,900
18.6% share
9,383g
184 CS · 6.5/m
Neyadultério#Pepsi
Veigar · ADC
2 / 6 / 5
36.8% KP
15,778
17.4% share
12,224g
233 CS · 8.2/m
Gustralhado#chill
Senna · Support
4 / 6 / 8
63.2% KP
15,132
16.7% share
9,760g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
