Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 97 days ago
5 / 8 / 6
K / D / A
33.3%
Kill participation
956.5
Damage / min
14,108g
382 gold / min
43
21 placed · 2 cleared
284
7.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatM Q I Y A N A#br2
Qiyana · Top
8 / 7 / 5
39.4% KP
31,424
23.9% share
15,486g
269 CS · 7.3/m
Homura#hlwn
Locke · Jungle
18 / 10 / 5
69.7% KP
30,230
23% share
18,341g
191 CS · 5.2/m
Grevthar#BRA1
Orianna · Mid
5 / 8 / 6
33.3% KP
35,328
26.9% share
14,108g
284 CS · 7.7/m
meno frio#VAPO
Jhin · ADC
2 / 7 / 11
39.4% KP
21,898
16.7% share
14,244g
269 CS · 7.3/m
omonolux#mono
Seraphine · Support
0 / 9 / 17
51.5% KP
12,446
9.5% share
10,127g
39 CS · 1.1/m
Red side
Victorymctulio12#faux
Anivia · Top
2 / 7 / 10
29.3% KP
17,922
11.9% share
12,524g
248 CS · 6.7/m
Brendão#br1
Kha'Zix · Jungle
8 / 11 / 8
39% KP
32,678
21.7% share
18,346g
260 CS · 7/m
saori#seya7
Riven · Mid
9 / 5 / 10
46.3% KP
30,540
20.3% share
18,965g
297 CS · 8/m
cristal#relly
Mel · ADC
21 / 7 / 5
63.4% KP
47,129
31.3% share
22,925g
333 CS · 9/m
marik#big
Ashe · Support
1 / 3 / 23
58.5% KP
22,532
14.9% share
12,013g
56 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
