Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 96 days ago
18 / 7 / 8
K / D / A
74.3%
Kill participation
1,532.4
Damage / min
19,590g
571.7 gold / min
21
5 placed · 4 cleared
252
7.4 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ0A0zinho GAMER#br1
Malphite · Top
12 / 7 / 9
42% KP
40,282
22.5% share
16,597g
230 CS · 6.7/m
Monster#NWA
Jarvan IV · Jungle
11 / 7 / 21
64% KP
32,459
18.1% share
16,251g
200 CS · 5.8/m
iMaaasTeR#br1
Azir · Mid
14 / 10 / 9
46% KP
43,098
24% share
17,920g
301 CS · 8.8/m
Velaryth#348
Caitlyn · ADC
6 / 6 / 15
42% KP
37,257
20.8% share
18,307g
293 CS · 8.6/m
Nestorzinho#Zyra
Zyra · Support
7 / 5 / 16
46% KP
26,115
14.6% share
12,682g
62 CS · 1.8/m
Red side
Defeatfdasfassa#dafsd
Trundle · Top
2 / 12 / 0
5.7% KP
19,516
15.4% share
15,533g
316 CS · 9.2/m
freaky nikki#66666
Quinn · Jungle
8 / 8 / 7
42.9% KP
20,324
16% share
16,958g
284 CS · 8.3/m
Grevthar#BRA1
Aurora · Mid
18 / 7 / 8
74.3% KP
52,509
41.5% share
19,590g
252 CS · 7.4/m
Zawon#br1
Vel'Koz · ADC
3 / 9 / 8
31.4% KP
17,075
13.5% share
12,531g
227 CS · 6.6/m
Naoikirin#Hope
Camille · Support
4 / 14 / 11
42.9% KP
17,229
13.6% share
10,406g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
