Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 96 days ago
5 / 9 / 5
K / D / A
58.8%
Kill participation
880.2
Damage / min
9,133g
390.3 gold / min
12
4 placed · 2 cleared
149
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Aatrox · Top
7 / 3 / 6
31% KP
24,066
20.6% share
12,302g
196 CS · 8.4/m
guma#BAILA
Hecarim · Jungle
12 / 3 / 8
47.6% KP
17,695
15.2% share
13,752g
213 CS · 9.1/m
Kina#00021
Vladimir · Mid
8 / 2 / 14
52.4% KP
30,912
26.5% share
11,966g
215 CS · 9.2/m
carros tunados#bucet
Ezreal · ADC
12 / 4 / 13
59.5% KP
32,794
28.1% share
14,620g
188 CS · 8/m
이민규 peach#2000
Leona · Support
3 / 5 / 23
61.9% KP
11,235
9.6% share
8,705g
18 CS · 0.8/m
Red side
DefeatLCS#TOP
Camille · Top
2 / 6 / 4
35.3% KP
16,897
22.3% share
7,286g
131 CS · 5.6/m
Kevin D Bruyne#Drake
Cho'Gath · Jungle
5 / 8 / 3
47.1% KP
14,514
19.2% share
9,655g
162 CS · 6.9/m
Grevthar#BRA1
Sylas · Mid
5 / 9 / 5
58.8% KP
20,597
27.2% share
9,133g
149 CS · 6.4/m
IDESERVEIT#bipi
Syndra · ADC
3 / 12 / 3
35.3% KP
14,257
18.9% share
9,075g
150 CS · 6.4/m
KatarinaMorena#br1
Rell · Support
2 / 7 / 11
76.5% KP
9,356
12.4% share
6,852g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
