Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 94 days ago
3 / 5 / 7
K / D / A
66.7%
Kill participation
1,326.3
Damage / min
12,265g
405.5 gold / min
37
17 placed · 3 cleared
256
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfabio riven#china
Riven · Top
4 / 10 / 4
53.3% KP
17,233
16.4% share
11,660g
210 CS · 6.9/m
Belizário#BR0
Rek'Sai · Jungle
4 / 4 / 7
73.3% KP
16,510
15.7% share
12,478g
204 CS · 6.7/m
Grevthar#BRA1
Viktor · Mid
3 / 5 / 7
66.7% KP
40,120
38.1% share
12,265g
256 CS · 8.5/m
scuro#blox
Seraphine · ADC
2 / 6 / 7
60% KP
22,295
21.2% share
12,381g
267 CS · 8.8/m
Burrito#SERIO
Senna · Support
2 / 6 / 7
60% KP
9,177
8.7% share
8,576g
37 CS · 1.2/m
Red side
VictoryRei Do Retorno#AURA
Garen · Top
16 / 2 / 6
71% KP
35,852
36.1% share
16,191g
208 CS · 6.9/m
anvurgesa#BR1
Viego · Jungle
8 / 3 / 8
51.6% KP
17,653
17.8% share
13,113g
173 CS · 5.7/m
Brunox1001#br1
Zac · Mid
3 / 3 / 10
41.9% KP
16,074
16.2% share
12,063g
223 CS · 7.4/m
Velaryth#348
Caitlyn · ADC
2 / 5 / 9
35.5% KP
14,862
15% share
14,613g
280 CS · 9.3/m
HotPie#0802
Sona · Support
2 / 2 / 18
64.5% KP
14,905
15% share
9,519g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
