Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 94 days ago
6 / 5 / 9
K / D / A
55.6%
Kill participation
982.3
Damage / min
11,922g
435.6 gold / min
35
9 placed · 6 cleared
231
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFVN Arlon#arlon
Rengar · Top
14 / 7 / 8
68.8% KP
32,137
28.5% share
17,599g
222 CS · 8.1/m
guma#BAILA
Lee Sin · Jungle
9 / 5 / 10
59.4% KP
24,114
21.4% share
13,661g
179 CS · 6.5/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
6 / 2 / 5
34.4% KP
30,040
26.6% share
11,804g
235 CS · 8.6/m
BLUHGANGSANCHEZj#XAXA
Syndra · ADC
1 / 8 / 9
31.3% KP
19,190
17% share
11,690g
235 CS · 8.6/m
BotoMatador XH#BR1
Nami · Support
2 / 6 / 11
40.6% KP
7,431
6.6% share
8,231g
27 CS · 1/m
Red side
DefeatBurrito#SERIO
Trundle · Top
3 / 11 / 2
18.5% KP
23,640
20.5% share
12,554g
228 CS · 8.3/m
zlittleball#br11
Hecarim · Jungle
8 / 5 / 8
59.3% KP
22,727
19.7% share
12,937g
221 CS · 8.1/m
Grevthar#BRA1
Ryze · Mid
6 / 5 / 9
55.6% KP
26,883
23.3% share
11,922g
231 CS · 8.4/m
Amerie#phine
Seraphine · ADC
2 / 6 / 14
59.3% KP
16,447
14.3% share
10,348g
198 CS · 7.2/m
TictaczileanFAKE#157
Hwei · Support
8 / 5 / 10
66.7% KP
25,580
22.2% share
9,758g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
