Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 94 days ago
3 / 11 / 7
K / D / A
35.7%
Kill participation
1,022.7
Damage / min
10,865g
404.7 gold / min
23
11 placed · 1 cleared
215
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Udyr · Top
3 / 7 / 6
32.1% KP
25,948
22.6% share
8,859g
170 CS · 6.3/m
Belizário#BR0
Rek'Sai · Jungle
13 / 9 / 8
75% KP
23,086
20.1% share
14,823g
172 CS · 6.4/m
Grevthar#BRA1
Lucian · Mid
3 / 11 / 7
35.7% KP
27,459
23.9% share
10,865g
215 CS · 8/m
Kotóba Nokano#0909
Mel · ADC
6 / 12 / 4
35.7% KP
20,411
17.8% share
11,719g
187 CS · 7/m
A Dangerous Lyfe#ADL1
Camille · Support
3 / 11 / 11
50% KP
17,817
15.5% share
8,528g
37 CS · 1.4/m
Red side
VictoryLEV Devost#BR2
Volibear · Top
7 / 8 / 4
22% KP
26,403
20.2% share
11,932g
195 CS · 7.3/m
AlluK#apelo
Ambessa · Jungle
10 / 4 / 9
38% KP
28,302
21.6% share
13,570g
237 CS · 8.8/m
SmurfDokorea#BR2
Sylas · Mid
13 / 7 / 8
42% KP
25,439
19.4% share
13,354g
136 CS · 5.1/m
Barou Shoei#BR2
Syndra · ADC
16 / 5 / 5
42% KP
35,913
27.4% share
16,518g
229 CS · 8.5/m
Chiku#321
Poppy · Support
4 / 4 / 28
64% KP
14,877
11.4% share
9,930g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
