Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 93 days ago
10 / 6 / 20
K / D / A
75%
Kill participation
1,372
Damage / min
19,570g
541.4 gold / min
41
8 placed · 6 cleared
334
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatПодвиг#kid
Vayne · Top
8 / 8 / 6
43.8% KP
42,620
28.3% share
17,477g
341 CS · 9.4/m
Askadan#aska
Lee Sin · Jungle
11 / 7 / 5
50% KP
27,677
18.4% share
14,605g
209 CS · 5.8/m
GfardadoMundinho#BR1
Ahri · Mid
2 / 5 / 13
46.9% KP
37,426
24.8% share
11,636g
224 CS · 6.2/m
Marvinzinho#1234
Sylas · ADC
10 / 9 / 10
62.5% KP
31,619
21% share
14,957g
218 CS · 6/m
Laure#xdxd
Leona · Support
1 / 11 / 13
43.8% KP
11,280
7.5% share
9,104g
32 CS · 0.9/m
Red side
VictoryBurrito#SERIO
Tahm Kench · Top
6 / 9 / 12
45% KP
20,297
12.7% share
11,694g
148 CS · 4.1/m
Dark Harvest#aldbr
Ekko · Jungle
16 / 2 / 12
70% KP
42,549
26.7% share
20,097g
293 CS · 8.1/m
Grevthar#BRA1
Yone · Mid
10 / 6 / 20
75% KP
49,597
31.1% share
19,570g
334 CS · 9.2/m
petal#ahri
Syndra · ADC
6 / 3 / 20
65% KP
37,672
23.6% share
18,218g
272 CS · 7.5/m
Naoikirin#Hope
Alistar · Support
2 / 12 / 20
55% KP
9,216
5.8% share
10,237g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
