Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 92 days ago
10 / 7 / 15
K / D / A
75.8%
Kill participation
1,421.3
Damage / min
13,346g
471.6 gold / min
27
14 placed · 1 cleared
193
6.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Dr. Mundo · Top
3 / 7 / 7
40% KP
22,401
25.1% share
11,003g
210 CS · 7.4/m
Askadan#aska
Qiyana · Jungle
10 / 9 / 3
52% KP
23,006
25.8% share
15,406g
204 CS · 7.2/m
Son Kane Barbosa#spurs
Ahri · Mid
11 / 3 / 6
68% KP
22,297
25% share
13,896g
239 CS · 8.4/m
Kyukan#1999
Brand · ADC
1 / 6 / 6
28% KP
13,363
15% share
9,527g
201 CS · 7.1/m
Ibovespa#BR01
Nautilus · Support
0 / 8 / 14
56% KP
8,239
9.2% share
7,605g
34 CS · 1.2/m
Red side
Victorytheatron#zzz
Yone · Top
10 / 5 / 7
51.5% KP
41,290
29.6% share
14,994g
244 CS · 8.6/m
potato the cat#envy
Sylas · Jungle
4 / 6 / 19
69.7% KP
20,068
14.4% share
12,094g
169 CS · 6/m
Grevthar#BRA1
Syndra · Mid
10 / 7 / 15
75.8% KP
40,223
28.9% share
13,346g
193 CS · 6.8/m
ฬΔгΔ#口口口
Sivir · ADC
6 / 4 / 11
51.5% KP
26,163
18.8% share
15,679g
245 CS · 8.7/m
AusTeruZ#br1
Senna · Support
3 / 3 / 17
60.6% KP
11,532
8.3% share
10,096g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
