Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 92 days ago
11 / 1 / 6
K / D / A
56.7%
Kill participation
1,175.1
Damage / min
13,270g
553.7 gold / min
21
14 placed · 1 cleared
206
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErling Haaland#Makes
Gangplank · Top
4 / 6 / 5
42.9% KP
31,045
36.4% share
10,273g
175 CS · 7.3/m
stendhal#zzz1
Lee Sin · Jungle
5 / 5 / 6
52.4% KP
18,173
21.3% share
9,779g
155 CS · 6.5/m
chendian#zzz
Syndra · Mid
2 / 6 / 2
19% KP
12,592
14.8% share
8,632g
186 CS · 7.8/m
kant#00001
Qiyana · ADC
8 / 7 / 5
61.9% KP
18,990
22.3% share
9,855g
125 CS · 5.2/m
Rafka#BR3
Soraka · Support
2 / 6 / 14
76.2% KP
4,468
5.2% share
7,433g
26 CS · 1.1/m
Red side
VictoryJamesMT#GAY
Sion · Top
2 / 3 / 7
30% KP
18,504
19% share
10,721g
170 CS · 7.1/m
change#2027
Skarner · Jungle
8 / 2 / 8
53.3% KP
18,111
18.6% share
11,167g
172 CS · 7.2/m
Grevthar#BRA1
Viktor · Mid
11 / 1 / 6
56.7% KP
28,164
28.9% share
13,270g
206 CS · 8.6/m
TOPKING#1009
Cassiopeia · ADC
6 / 6 / 8
46.7% KP
23,056
23.6% share
11,730g
201 CS · 8.4/m
konseki#knsk
Shen · Support
3 / 9 / 11
46.7% KP
9,723
10% share
7,634g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
