Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 92 days ago
15 / 3 / 6
K / D / A
72.4%
Kill participation
1,192.9
Damage / min
14,260g
539.5 gold / min
25
7 placed · 3 cleared
200
7.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaori#seya7
Riven · Top
5 / 5 / 10
37.5% KP
16,200
12.8% share
11,940g
212 CS · 8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
14 / 1 / 13
67.5% KP
33,414
26.3% share
14,730g
222 CS · 8.4/m
Selfcar3#EST
Taliyah · Mid
7 / 6 / 22
72.5% KP
41,081
32.3% share
12,108g
192 CS · 7.3/m
Netuno#1202
Kai'Sa · ADC
11 / 8 / 12
57.5% KP
28,282
22.3% share
15,376g
191 CS · 7.2/m
Naoikirin#Hope
Rell · Support
3 / 9 / 20
57.5% KP
8,046
6.3% share
8,014g
25 CS · 0.9/m
Red side
Defeatswin#omago
Volibear · Top
3 / 8 / 9
41.4% KP
12,813
12.5% share
8,949g
165 CS · 6.2/m
anthonyyyyyy1#NEET
Ekko · Jungle
6 / 10 / 10
55.2% KP
13,267
13% share
10,442g
129 CS · 4.9/m
Grevthar#BRA1
Aurora · Mid
15 / 3 / 6
72.4% KP
31,532
30.9% share
14,260g
200 CS · 7.6/m
Brance#Branc
Ezreal · ADC
5 / 9 / 13
62.1% KP
38,469
37.6% share
12,510g
226 CS · 8.5/m
konseki#knsk
Alistar · Support
0 / 10 / 19
65.5% KP
6,124
6% share
7,240g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
