Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 91 days ago
5 / 4 / 7
K / D / A
40%
Kill participation
626.3
Damage / min
12,134g
387.5 gold / min
29
8 placed · 3 cleared
234
7.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattest acc1#CN1
Gnar · Top
2 / 8 / 5
28% KP
18,431
15.8% share
10,462g
204 CS · 6.5/m
modly#BR1
Lee Sin · Jungle
8 / 7 / 9
68% KP
28,095
24.2% share
13,621g
209 CS · 6.7/m
Fuuu#99999
Ahri · Mid
7 / 6 / 8
60% KP
33,128
28.5% share
13,091g
229 CS · 7.3/m
Johann Pachelbel#Canon
Sivir · ADC
6 / 5 / 6
48% KP
25,655
22.1% share
15,814g
282 CS · 9/m
Atlanta#BR1
Lulu · Support
2 / 4 / 16
72% KP
11,013
9.5% share
9,279g
32 CS · 1/m
Red side
Victoryhero kenzan#111
Olaf · Top
7 / 4 / 12
63.3% KP
28,299
26.9% share
15,458g
239 CS · 7.6/m
guga fighter#001
Rek'Sai · Jungle
6 / 2 / 19
83.3% KP
21,141
20.1% share
15,894g
232 CS · 7.4/m
Grevthar#BRA1
Aurora · Mid
5 / 4 / 7
40% KP
19,614
18.6% share
12,134g
234 CS · 7.5/m
frank castle#0x88
Jinx · ADC
7 / 6 / 5
40% KP
24,236
23% share
16,259g
271 CS · 8.7/m
iHallowind#br1
Pyke · Support
5 / 9 / 6
36.7% KP
11,906
11.3% share
10,974g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
