Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 91 days ago
6 / 11 / 13
K / D / A
70.4%
Kill participation
898.6
Damage / min
10,296g
407.8 gold / min
92
40 placed · 7 cleared
32
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinto Goblyn#547
Rengar · Top
9 / 11 / 5
51.9% KP
25,084
25% share
11,987g
172 CS · 6.8/m
Son Kane Barbosa#spurs
Hecarim · Jungle
4 / 7 / 4
29.6% KP
14,845
14.8% share
11,230g
224 CS · 8.9/m
Tkk#BR2
Aurora · Mid
4 / 10 / 9
48.1% KP
19,766
19.7% share
8,869g
138 CS · 5.5/m
i wanna tell u#lexie
Syndra · ADC
4 / 7 / 2
22.2% KP
18,081
18% share
10,880g
212 CS · 8.4/m
Grevthar#BRA1
Camille · Support
6 / 11 / 13
70.4% KP
22,689
22.6% share
10,296g
32 CS · 1.3/m
Red side
Victorytheatron#zzz
Olaf · Top
12 / 3 / 2
30.4% KP
25,810
22% share
14,179g
218 CS · 8.6/m
SWAINBUILDSBOSTA#FEZES
Talon · Jungle
9 / 6 / 9
39.1% KP
18,274
15.6% share
11,783g
162 CS · 6.4/m
Enga#PUNGA
Sylas · Mid
11 / 5 / 12
50% KP
29,717
25.3% share
13,402g
188 CS · 7.4/m
SuperCleber#Super
Vel'Koz · ADC
7 / 6 / 13
43.5% KP
25,943
22.1% share
13,033g
207 CS · 8.2/m
Barou Shoei#BR2
Swain · Support
7 / 7 / 14
45.7% KP
17,680
15.1% share
10,031g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
