Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 91 days ago
16 / 1 / 11
K / D / A
58.7%
Kill participation
1,652.1
Damage / min
16,304g
601.6 gold / min
29
14 placed · 1 cleared
282
10.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathoneybee#gabis
Sylas · Top
9 / 8 / 10
65.5% KP
19,978
17.9% share
10,402g
112 CS · 4.1/m
Still Standing#不屈11
Nasus · Jungle
6 / 8 / 7
44.8% KP
29,504
26.4% share
11,066g
183 CS · 6.8/m
Starjed#iStar
Vladimir · Mid
4 / 8 / 7
37.9% KP
26,059
23.3% share
9,753g
208 CS · 7.7/m
FÃ DO LELEI PLAY#DALLE
Zeri · ADC
8 / 14 / 5
44.8% KP
27,837
24.9% share
13,260g
160 CS · 5.9/m
defect measure#calc
Janna · Support
2 / 8 / 16
62.1% KP
8,474
7.6% share
8,036g
12 CS · 0.4/m
Red side
VictoryParzival#high
Zaahen · Top
1 / 12 / 8
19.6% KP
18,109
12.5% share
7,694g
105 CS · 3.9/m
D1samis#god
Pantheon · Jungle
10 / 5 / 8
39.1% KP
20,039
13.9% share
11,603g
146 CS · 5.4/m
Grevthar#BRA1
Taliyah · Mid
16 / 1 / 11
58.7% KP
44,773
31% share
16,304g
282 CS · 10.4/m
SDC 1814 RN#BR1
Karthus · ADC
14 / 5 / 12
56.5% KP
39,566
27.4% share
16,243g
217 CS · 8/m
qzwq#sleep
Bard · Support
5 / 6 / 31
78.3% KP
21,842
15.1% share
11,011g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
