Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 91 days ago
19 / 7 / 10
K / D / A
64.4%
Kill participation
1,672.5
Damage / min
25,158g
586.4 gold / min
26
14 placed · 2 cleared
344
8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnlucky#BR3
Riven · Top
3 / 8 / 12
33.3% KP
20,566
11% share
16,534g
283 CS · 6.6/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 6 / 17
51.1% KP
35,902
19.3% share
17,791g
294 CS · 6.9/m
twitchfaturetosl#top1
Cassiopeia · Mid
15 / 11 / 5
44.4% KP
44,623
24% share
21,075g
274 CS · 6.4/m
Grevthar#BRA1
Ezreal · ADC
19 / 7 / 10
64.4% KP
71,751
38.5% share
25,158g
344 CS · 8/m
Reis#Ayah
Karma · Support
2 / 9 / 27
64.4% KP
13,445
7.2% share
13,042g
27 CS · 0.6/m
Red side
DefeatNutshell#123
Ambessa · Top
6 / 7 / 12
43.9% KP
37,420
17.8% share
18,931g
357 CS · 8.3/m
dial tone#marto
Quinn · Jungle
16 / 8 / 8
58.5% KP
58,098
27.7% share
22,824g
303 CS · 7.1/m
SF6 PLAYER#ferps
Taliyah · Mid
9 / 6 / 17
63.4% KP
52,068
24.8% share
21,278g
399 CS · 9.3/m
saori#seya7
Hwei · ADC
9 / 12 / 9
43.9% KP
54,598
26% share
17,637g
272 CS · 6.3/m
TwTv Hyoga#cisme
Alistar · Support
1 / 12 / 15
39% KP
7,790
3.7% share
11,279g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
