Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 90 days ago
4 / 3 / 7
K / D / A
61.1%
Kill participation
659.8
Damage / min
9,532g
395.2 gold / min
28
10 placed · 4 cleared
196
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKojima#ゲツヨウビ
Renekton · Top
3 / 7 / 4
38.9% KP
9,273
15.8% share
9,071g
182 CS · 7.5/m
dona luci#vidal
Rek'Sai · Jungle
7 / 6 / 2
50% KP
12,478
21.3% share
10,600g
133 CS · 5.5/m
Grevthar#BRA1
Ahri · Mid
4 / 3 / 7
61.1% KP
15,911
27.1% share
9,532g
196 CS · 8.1/m
Askadan#aska
Syndra · ADC
2 / 6 / 5
38.9% KP
15,143
25.8% share
9,467g
194 CS · 8/m
Celso Portiolli#FLU
Bard · Support
2 / 6 / 10
66.7% KP
5,845
10% share
6,840g
11 CS · 0.5/m
Red side
Victoryrhyyzin#br1
Vayne · Top
8 / 3 / 5
46.4% KP
21,663
24% share
11,390g
193 CS · 8/m
LOUD Sinatra#omw
Taliyah · Jungle
6 / 4 / 12
64.3% KP
25,418
28.2% share
13,496g
241 CS · 10/m
JGKING#rank1
Riven · Mid
6 / 3 / 2
28.6% KP
15,585
17.3% share
12,081g
215 CS · 8.9/m
cici#yuumi
Seraphine · ADC
4 / 3 / 9
46.4% KP
11,714
13% share
11,769g
198 CS · 8.2/m
uzent#fifi
Camille · Support
4 / 5 / 14
64.3% KP
15,793
17.5% share
9,300g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
