Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 90 days ago
11 / 5 / 13
K / D / A
58.5%
Kill participation
1,009.9
Damage / min
11,486g
450.1 gold / min
24
12 placed · 1 cleared
172
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatcRa#letca
Olaf · Top
7 / 10 / 5
44.4% KP
16,613
22.4% share
10,207g
167 CS · 6.5/m
Kick Lord Semi#Br3
Rammus · Jungle
1 / 9 / 15
59.3% KP
7,288
9.8% share
10,083g
155 CS · 6.1/m
Espargues#br1
Akali · Mid
8 / 6 / 9
63% KP
28,263
38.1% share
12,652g
161 CS · 6.3/m
hika2#br1
Tristana · ADC
7 / 8 / 3
37% KP
14,028
18.9% share
12,780g
173 CS · 6.8/m
Telas#0604
Pyke · Support
4 / 8 / 8
44.4% KP
7,957
10.7% share
8,510g
27 CS · 1.1/m
Red side
Victoryxsm#zzz
Vayne · Top
6 / 7 / 6
29.3% KP
17,041
16% share
11,075g
180 CS · 7.1/m
haxixe abuser#anna
Kha'Zix · Jungle
18 / 3 / 7
61% KP
28,706
27% share
15,066g
210 CS · 8.2/m
Grevthar#BRA1
Cassiopeia · Mid
11 / 5 / 13
58.5% KP
25,769
24.2% share
11,486g
172 CS · 6.7/m
Oldust#BR07
Viktor · ADC
5 / 4 / 13
43.9% KP
24,923
23.4% share
12,676g
202 CS · 7.9/m
stendhal#zzz1
Shen · Support
1 / 8 / 26
65.9% KP
9,976
9.4% share
8,358g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
